For my last semester at NYU Game Center, I'm taking Prototype Studio with Matt Boch where we make solo weekly prototypes based on new prompts. This is currently an ongoing project, all made in Unity. Over the course of several weeks, I've developed a personal prototyping kit to expedite the process to cover multiple genres: from dating sims to competitive dress up games.
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WEEK 1: A Nice Date
PROMPT: What were you expecting to make in Prototype Studio?
A dating sim with a physical twist.
Play as Yun, who has recently scored a date with her crush, who may or may not actually know that it's a date. Yun's pretty nervous, so make sure she doesn't mess it all up by touching her crush's hand too soon!
WEEK 3: Intrusive Thoughts
PROMPT: Use only text.
A first-person exploration of suicidal ideation.
Explore some thought loops and try to escape those pesky intrusive thoughts. Don't fall.
WEEK 5: Dress the Hockey Baby
PROMPT: what do Winter Olympians do to cool down after the Olympics?
1 vs 1 competitive dress up game.
Play as the American mom or the Canadian mom to dress your baby the most American or the most Canadian way. Each clothing item that stands for your country counts as one point. Speedily place the clothes on the baby to earn points and take off the other mom's clothes that she put on the baby to replace it with yours, all under a time limit, because the baby certainly doesn't have enough patience for your shenanigans!
WEEK 7: There's No Unisex Bathroom
PROMPT: Make a game using only assets from a given asset pack (only 3 original assets allowed).
Exploration of my personal experience with gendered bathrooms.
There's no unisex bathroom and you're a fish out of water. Eat some good thoughts to survive. Anxious bathroom times for those outside the binary.