Mel is a night owl in a hoodie who draws and makes games. They can't live without a dual monitor setup, action figures and plushies, and canned spam.

Their specialties are UX design and gameplay programming, with art and narrative design in the mix. They are used to wearing different hats and communicating with people across all disciplines.

If they're not working on a game, they can usually be found coding for their artist friends' projects or drawing for their programmer friends' projects.

Contact them at:
melk@nyu.edu
twitter / itch.io