Hi, I'm Mel Kim.
I draw and code. I personally develop games that marry those two skills.
My specialties are gameplay programming and 2D art, with healthy game and narrative design in the mix. Having involved myself in every facet of game development, it's easy for me to wear different hats and communicate with people across all disciplines. Setting up and building pipelines to see the artist's vision through in the final product is one of my main passions, being an artist myself.
If I'm not working on a game, I can usually be found coding for my artist friends' projects or drawing for my programmer friends' projects.